<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="nysa522" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.3"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="10" filename="$data/shared/default_normal.dds"/>
    <File fileId="11" filename="$data/shared/reflectorsTrailers_vmask.dds"/>
    <File fileId="3" filename="$data/shared/wheels/tires/lizard/truck/_11R22_5_normal.png"/>
    <File fileId="4" filename="$data/shared/wheels/tires/lizard/truck/_11R22_5_vmask.png"/>
    <File fileId="30" filename="Sound/Pressluft.wav"/>
    <File fileId="25" filename="matrica/adStrip1.dds"/>
    <File fileId="27" filename="matrica/adStrip2.dds"/>
    <File fileId="22" filename="matrica/adStrip4.dds"/>
    <File fileId="20" filename="nysa/IndoorHud.dds"/>
    <File fileId="24" filename="nysa/ajtok_Base_Color.dds"/>
    <File fileId="19" filename="nysa/alan100e.dds"/>
    <File fileId="26" filename="nysa/atlatszo.dds"/>
    <File fileId="17" filename="nysa/mffal.dds"/>
    <File fileId="18" filename="nysa/orak.dds"/>
    <File fileId="16" filename="nysa/rendszam.dds"/>
    <File fileId="15" filename="nysa/window_diffuse.dds"/>
    <File fileId="28" filename="textures/fekk.dds"/>
    <File fileId="29" filename="textures/indexes.dds"/>
    <File fileId="13" filename="textures/test_Base_Color.dds"/>
  </Files>


  <Materials>
    <Material name="_11R22_5_mat" materialId="4" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="5" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.327 -0.53 0.5 0.05"/>
      <CustomParameter name="prevMorphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
    <Material name="acmat_0" materialId="5">
      <Texture fileId="18"/>
    </Material>
    <Material name="acmat_0.002" materialId="6">
      <Texture fileId="17"/>
    </Material>
    <Material name="acmat_1" materialId="7">
      <Texture fileId="19"/>
    </Material>
    <Material name="adStrip" materialId="8" specularColor="0.164706 1 0.164706" alphaBlending="true">
      <Texture fileId="25"/>
    </Material>
    <Material name="adStrip" materialId="9" alphaBlending="true">
      <Texture fileId="27"/>
    </Material>
    <Material name="adStrip" materialId="10" specularColor="0.164706 1 0.164706" alphaBlending="true">
      <Texture fileId="22"/>
    </Material>
    <Material name="adStrip" materialId="11" alphaBlending="true">
      <Texture fileId="26"/>
    </Material>
    <Material name="Default" materialId="12" diffuseColor="1 0 0 1">
    </Material>
    <Material name="Default OBJ" materialId="13" diffuseColor="0.8 0.8 0.8 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="lambert1" materialId="14" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="lambert10" materialId="15" alphaBlending="true">
      <Texture fileId="15"/>
    </Material>
    <Material name="lambert11" materialId="16">
      <Texture fileId="16"/>
    </Material>
    <Material name="lambert7" materialId="17" diffuseColor="0 0 0 1">
    </Material>
    <Material name="lambert9" materialId="18">
      <Texture fileId="24"/>
    </Material>
    <Material name="man22sInterior_mat" materialId="19">
      <Texture fileId="20"/>
    </Material>
    <Material name="Material.001" materialId="20" specularColor="0 1 0.0941177">
      <Texture fileId="13"/>
    </Material>
    <Material name="Material.013" materialId="21" customShaderId="5" customShaderVariation="staticLight">
      <Texture fileId="28"/>
      <Normalmap fileId="10"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
    <Material name="Material.015" materialId="22" customShaderId="5" customShaderVariation="staticLight">
      <Texture fileId="29"/>
      <Normalmap fileId="10"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
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      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
    <Material name="sprinter_mat" materialId="23" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="5">
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="UnnamedMaterial" materialId="24" diffuseColor="1 1 1 1">
    </Material>
  </Materials>


  <Shapes externalShapesFile="mento.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
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        <TransformGroup name="JE" translation="-0.907 0.336 1.818" nodeId="87">
          <Shape shapeId="5" name="shape" translation="0.0130045 0 0" clipDistance="300" nodeId="88" materialIds="4" castsShadows="true" receiveShadows="true"/>
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        </TransformGroup>
        <TransformGroup name="BH" translation="0.917 0.336 -1.745" nodeId="91">
          <Shape shapeId="8" name="shape" translation="0.0130045 0 0" clipDistance="300" nodeId="92" materialIds="4" castsShadows="true" receiveShadows="true"/>
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          </Shape>
        </TransformGroup>
        <TransformGroup name="JH" translation="-0.907 0.336 -1.745" nodeId="95">
          <Shape shapeId="5" name="shape" translation="0.0130045 0 0" clipDistance="300" nodeId="96" materialIds="4" castsShadows="true" receiveShadows="true"/>
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          </Shape>
        </TransformGroup>
        <TransformGroup name="outdoorCameraTarget" translation="-9.00648e-08 2 0" rotation="166 -5.00896e-06 180" nodeId="99">
          <Camera name="outdoorCamera" translation="0 0 12" rotation="12.1713 -2.51227 -1.11933" nodeId="100" fov="54.4322" nearClip="0.3" farClip="5000" orthographicHeight="1"/>
        </TransformGroup>
        <Camera name="indoorCamera" translation="0.57 2.15 0.82" rotation="0 180 0" nodeId="101" fov="54" nearClip="0.1" farClip="5000" orthographicHeight="1"/>
        <TransformGroup name="exitPoint" translation="1.59246 1.34829 0.499848" nodeId="102"/>
        <TransformGroup name="sterringBase" translation="0.574462 1.56966 1.22348" rotation="-50 -0 0" scale="0.8 0.8 0.8" static="true" clipDistance="30" nodeId="103">
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            <TransformGroup name="player_leftHand" translation="0.24017 -0.0030511 -0.007" rotation="0 -2.21981e-05 0" nodeId="106"/>
            <TransformGroup name="player_rightHand" translation="-0.227539 0.00713842 -0.0118702" nodeId="107"/>
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        </TransformGroup>
        <TransformGroup name="player_root" translation="0.527728 1.23125 0.796746" rotation="-9.024 -0 0" nodeId="108">
          <TransformGroup name="player_skin" translation="5.16988e-28 0 0" nodeId="109"/>
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        <TransformGroup name="transform" translation="-5.22472e-07 2.54152e-13 1.07055e-14" rotation="0.000106295 1.17399e-06 -2.7871e-05" nodeId="112"/>
        <TransformGroup name="Echappement" translation="-0.520329 0.334283 -3.21953" rotation="-96.8742 -0 -5.2406e-07" nodeId="113"/>
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          <Shape shapeId="16" name="Vysielacka" nodeId="119" materialIds="7" castsShadows="true" receiveShadows="true"/>
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