<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="fanex604.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="13" filename="textures/fanex604Decals_diffuse.png"/>
    <File fileId="10" filename="textures/fanex604Decals_vmask.png"/>
    <File fileId="2" filename="textures/fanex604_normal.png"/>
    <File fileId="3" filename="textures/fanex604_vmask.png"/>
    <File fileId="4" filename="textures/vehicleShader.xml"/>
    <File fileId="8" filename="$data/shared/assets/assetLibraryDecals_diffuse.png"/>
    <File fileId="9" filename="$data/shared/assets/assetLibraryDecals_normal.png"/>
    <File fileId="11" filename="$data/shared/assets/assetLibraryStickers_diffuse.png"/>
    <File fileId="12" filename="$data/shared/default_normal.png"/>
  </Files>


  <Materials>
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      <Texture fileId="8"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
    </Material>
    <Material name="assetLibraryStickers_mat" materialId="9" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="11"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="10"/>
    </Material>
    <Material name="fanex604_mat" materialId="6" diffuseColor="0.501961 0.501961 0.501961 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorMat0" value="0.6941 0.009 0.0002 0"/>
    </Material>
    <Material name="fanex604Decals_mat" materialId="7" alphaBlending="true" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="13"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="10"/>
    </Material>
    <Material name="lambert1" materialId="5" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
  </Materials>


  <Shapes externalShapesFile="fanex604.i3d.shapes">
  </Shapes>

  <Scene>
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