<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="lm845.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
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    <File fileId="38" filename="textures/lm845Belt_normal.png"/>
    <File fileId="39" filename="textures/lm845Belt_vmask.png"/>
    <File fileId="32" filename="textures/lm845ExteriorDecals_diffuse.png"/>
    <File fileId="31" filename="textures/lm845ExteriorDecals_normal.png"/>
    <File fileId="33" filename="textures/lm845ExteriorGrid_A_diffuse.png"/>
    <File fileId="34" filename="textures/lm845ExteriorGrid_A_normal.png"/>
    <File fileId="36" filename="textures/lm845ExteriorGrid_B_diffuse.png"/>
    <File fileId="37" filename="textures/lm845ExteriorGrid_B_normal.png"/>
    <File fileId="40" filename="textures/lm845ExteriorHoses_normal.png"/>
    <File fileId="41" filename="textures/lm845ExteriorHoses_vmask.png"/>
    <File fileId="2" filename="textures/lm845Exterior_normal.png"/>
    <File fileId="3" filename="textures/lm845Exterior_vmask.png"/>
    <File fileId="35" filename="textures/lm845Grids_vmask.png"/>
    <File fileId="18" filename="textures/lm845InteriorDecals_diffuse.png"/>
    <File fileId="19" filename="textures/lm845InteriorDecals_normal.png"/>
    <File fileId="28" filename="textures/lm845InteriorGrid_diffuse.png"/>
    <File fileId="29" filename="textures/lm845InteriorGrid_normal.png"/>
    <File fileId="16" filename="textures/lm845Interior_normal.png"/>
    <File fileId="17" filename="textures/lm845Interior_vmask.png"/>
    <File fileId="8" filename="textures/lm845Lights_normal.png"/>
    <File fileId="9" filename="textures/lm845Lights_vmask.png"/>
    <File fileId="22" filename="$data/shaders/glowShader.xml"/>
    <File fileId="25" filename="$data/shaders/mirrorShader.xml"/>
    <File fileId="42" filename="$data/shared/assets/adapters/wheelloaderAdapter_normal.png"/>
    <File fileId="43" filename="$data/shared/assets/adapters/wheelloaderAdapter_vmask.png"/>
    <File fileId="14" filename="$data/shared/assets/hitches/scharmullerHitchesScrew_diffuse.png"/>
    <File fileId="15" filename="$data/shared/assets/hitches/scharmullerHitchesScrew_normal.png"/>
    <File fileId="12" filename="$data/shared/assets/hitches/scharmullerHitches_normal.png"/>
    <File fileId="13" filename="$data/shared/assets/hitches/scharmullerHitches_vmask.png"/>
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    <File fileId="20" filename="$data/shared/default_normal.png"/>
    <File fileId="30" filename="$data/shared/default_vmask.png"/>
    <File fileId="26" filename="$data/shared/window_diffuse.png"/>
    <File fileId="27" filename="$data/shared/window_specular.png"/>
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      <CustomParameter name="colorMat1" value="1 0.35 0 2"/>
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    </Material>
    <Material name="lambert1" materialId="1267" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
    <Material name="lm845Belt_mat" materialId="1268" diffuseColor="0.501961 0.501961 0.501961 1" customShaderId="4" customShaderVariation="uvScroll_colorMask">
      <Normalmap fileId="38"/>
      <Glossmap fileId="39"/>
      <CustomParameter name="colorMat0" value="0.012 0.012 0.012 5"/>
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    <Material name="lm845Exterior_mat" materialId="1269" diffuseColor="0.501961 0.501961 0.501961 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
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      <CustomParameter name="colorMat4" value="1 0 0 0"/>
      <CustomParameter name="colorMat5" value="0.93 0.491 0.008 0"/>
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    <Material name="lm845ExteriorDecals_mat1" materialId="1271" diffuseColor="0 0 0 1" alphaBlending="true" customShaderId="4" customShaderVariation="Decal_normalThirdUV_colorMask">
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    <Material name="lm845InteriorDecals_mat" materialId="1276" alphaBlending="true" customShaderId="4" customShaderVariation="Decal_normalThirdUV">
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      <Glossmap fileId="17"/>
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    <Material name="lm845InteriorDecals_mat1" materialId="1277" specularColor="0.501961 1 0.501961" customShaderId="22" customShaderVariation="staticLight">
      <Texture fileId="18"/>
      <Normalmap fileId="20"/>
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    <Material name="lm845InteriorGrid_mat" materialId="1278" alphaBlending="true" customShaderId="4" customShaderVariation="secondUV_colorMask">
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</i3D>
